Working on an environment piece based a piece of Monkey Island Concept Art found http://www.zeitgeistgamereview.com/wp-content/gallery/tales-of-monkey-island-episode-5/mi105_graveyard_concept.jpg
My last two game assets: Fantasy Mushroom: Fantasy Tree: http://blog.marcobiols.com/wp-content/uploads/2013/04/fantasyTree_Textures.jpg For more visite my blog :) http://blog.marcobiols.com/ Thanks!
Working on a map for CSGO. Been working on it for a long time. Its up on the workshop HERE Not using any stock content (except the stone wall on the yellow house, which is just placeholder) Cheers!
(Crossposting from my thread.) Not a huge update in terms of new content, but I still wanted to post as I could use a hand with advice on the finishing touches. Mainly been working with composition, lighting, post process and populating with props.
Based on http://media.guildwars2guru.com/wordpress/wp-content/gallery/guild-wars-2-concept-art/lightarmor04.jpg I changed long robe part. I'm just getting mad when I see long clothing shaped in V.
When I was scrolling down and saw this, the first thing I thought was this shot from "What's Opera Doc?" http://www.berfrois.com/wp-content/uploads/2012/04/wabbit1.jpg ..then I scrolled down all the way to see the full image. lol