Well,i'll explain precisely. Between blender and Pes6 there is a tool which converts SEF(a blender format) to BIN(a pes format).Its called SIE(stadium importer/exporter). Blender doesnt has the SEF export feature by default,its added by python scripts. Those python scripts work only till version 2.49b,after that one,u can…
Ye,i did use 2.65 earlier,heck,i even learned most of stuff in it on that version since its more noob friendly in interface terms. But this stadium editing requires 2.49b version,since the later versions of blender dont support some python scripts used for pes6 stadium formats. However,newer versions support the scripts…
i wouldn't bother trying to uv unwrap or edit models in blender 2.49 in this case. i would just look for a way to import finished models with seams, uvs and everything to 2.49 and export them from there. the steps that you really have to do in 2.49 might be a little tedious to do, though (assuming for example that you have…
i don't want to sound presumptuous, but what exactly is the point in making a tutorial for a 6 years old game that requires you to use a completely outdated verision of blender if the newer version of the game lets you use the much more comfortable version of blender? try to read up on the blender homepage which model…