Final Hi guys, I am creating a hand painted environment piece for the blizzard student art contest during my winter break. starting from a pencil sketch, I have just finished the block-in, please let me know what to fix :) Original Sketch: 3Dmax Block-in: http://zeyanportfolio.blogspot.com/
This is looking really cool! I've skimmed through the thread and didnt see this mentioned: in the concept, the flow of the composition works much better than in the cg replication, and that is primarily due to the balance of lights and darks. The foreground objects are obscured in 2d much more than they are in the 3d.…
To Broadway: Ye I have been working on adding foreground snow and stuff.. hopefully I have brought the scene closer to your paint over:) To Pixelb: Ye this three weeks long project is going to be finished~ I will see how it goes in the Blizzard contest, but the most important thing is I have learnt a lot from this…
To Kelli. Thanks for those reference photos, They are from Cataclysm right? I've never seen those places since I stopped playing after Burning Crusade..:P Yes WOW does have some grey environment now.. I am thinking about go back to the original To laughing_Bun: Thanks a lot for the paint-over sir! I made a new version…
To BroadWay: Thanks a lot!, That is a really helpful paint over.. I have been working all night fixing those things you pointed, and I think I have improved the scene a lot under you guidance! :D But, due to my poor knowledge about 3D Max lighting, I am having trouble to do those little highlights on the grass leaves and…
Here is a quick paintover I did that will hopefully help you in someway. Obviously painting colors in photoshop is easier than your scene, but by pushing the lighting a little bit and manipulating your textures you can probably achieve something similar. 1. I thought your lighting and colors were a bit over the place, so I…
To Takkik: Thanks for reminding me of the foreground props which may distract the entrance, I shrink them a little, also I will keep in mind to make them less important whiling working on the texture. speaking of the camera shot, I think I will stay with the original one, I actually choked my coffee when u say the 2nd one…