Good morning everyone, Once the vacations began and I finally had been able to breath out of 3D classes, I couldn't help but want to do a personnal project with everything I've learned this session in school; while at first it was just a joke with a couple of friends, I decided to go and do a project I wouldn't have…
So I did a bit of work on it and here's the current result: I believe it looks a bit less cartoony than the other one, while still keeping its stylised look. I adjusted the lens blur to a couple of places where I thought it was maybe too big or too small. The skin pores were done by hand directly in photoshop, and for the…
Completely agree again, and seeing that there was a lot of problems directly with the model that couldn't be corrected directly in photoshop, I decided to go back in zbrush and redo the whole post-process part. Here's the result: I changed quite a lot his facial anatomy and changed a bit the beard position too. I reworked…
I agree on every points you said. Since the render is already done and that I haven't saved the rendering point of view (shame on me :O), reworking on the geometry would basically mean redoing everything from there including post-processing, which is not viable at the moment. However, I'm planning on reworking this project…