For some reason those bricks look a bit odd , maybe is the divison between them. Also, are those cracks part of the texture or are they decals? O and about Ddo I dont mind it and sound useful , but texturing is part of the fun for me.
Current Progress The columns need something but I'm not sure what... it looks like the wall material is on top of some bricks the column is made out of, in the concept so that is what that is. Most of the dirt and grunge im going to add I wanna do with decals, figured that would be the "cleanest" way to add that. Painted…
The more I stare at this the more I hate it. But whatever, finally time for some props. I plan to dirty up and beat everything up later once I have a lot of the assets done so I don't over-do it. I might do the wall differently too. I will make decals for all the damage and dirt.
I am sorry, but your scale is way off. Those doors are like 1-2 feet too tall as well as the stairs. The bottles look as large as the forearm of that guy. The sitars are massive. Also you should try and clean the floor up and dirty it with decals so it doesnt seem so repetitive and have less pure black in your texture. The…
My progress so far. Made 3 different cardboard box models and made 2 decals for shipping labels which I used to put on the boxes. Modeled the ladder and the shelf. Also made a simple bottle model and gave it a glassish material. The pipeing needs some work as I'm having trouble with the lightmaping on it, i'll redo the…
Im trying out a slightly different approach to the lighting. As well as adding some more decals for kicks. I hope this is allowed, but since I'm in charge of my own project no one is telling me I can't do it! But yeah, crit away please. And I'm getting this weird issue with the main spotlight from upstairs if I don't…
Is your mouse getting stuck after exiting from playing your level? If so just hit the windows key or hit "play in editor" when playing your level (the green arrow) not play in viewport (blue arrow). It was a bug in the older versions...Im using July 2012 UDK and they fixed this issue. @4evra if you're looking for…
Your scene has a very painterly look. The only thing that really is bothering me is the grout on the walls or between the bricks looks muddy. I am starting to like your scene a lot! Next month hopefully we'll all do better. I am not sure if I will be doing it next month, but I'll be around critting and such. Got my new job…
@alex I've been working on this nonstop, so don't be disappointed :) As a noob around here, I decided to do things the 'proper' way, which is to bake those textures from zbrush and minimize relying on stocks. I feel like I'm learning a lot here, but the time I already spent seems hardly reflected by the amount of output I…