Object Paint http://youtube/ZwHJgfdOFDw has spacing tool inside , also option to pick an edge from a model to place objects. Has randomisation. So for basic use it's very good. I cannot use it because it's impossible to create precise strokes by hand, paths from edges are better in that case. (I has to modify this paths)…
looks prettier on model renders and always impresses clients. also ignores uv streching problems and gives you one less tedious task to do in photoshop. with object painter it doesn't take long either. if you're on 2009 you can use neil blevins' object painter script in this pack:…
Hello, ehhh, yes, I must to do it- place about 1 mln rivets on my hp plane model :poly142: I'm a 3ds max user and I wonder if you know any tips, scripts that might help me at this task? I know only one: spacing tool. I don't want to waste about week on this, save me somehow, please xD :poly127:
Yeah the uv distortion issue can be huge. If you have a simple object with no distortion its not an issue, but generally with complex meshes you'll have some stretching somewhere, or some areas that aren't scaled exactly 1:1 (which will result in squashed details when viewed in 3d). Placing these sort of details in 3d is…
No reason, other than the valid reasons already mentioned you mean? If doing this in 2d is significantly faster for you than using a paint script to plop down instances, you're doing something wrong. If you need to make batch changes after you have them all placed, adjusting instances is going to be infinitely faster. A.…