networking helped me get a test and later come in for an interview for a job opening that was not made public at the time (it was only for game testing as I am still new and trying to get first job in the industry) but yea, if i didn't know the individual there i would never of gotten the opportunity
Exactly how integral is networking to the job acquisition process? Is it more valuable than actual skill itself? I was at a networking event not to long ago and a couple of professionals were having a heated debate on the matter; one argued that there are too many applications that lost daily and that one has an easier…
Post work, send PMs, etc. I didn't break into the industry with any networking - I did that strictly on the merits of my portfolio at the time, but my current job I got on another online forum. I was arguing with someone about something related to game development and then he made another post about how Ready At Dawn was…
This! Networking might make things easier but it doesn't rule out people who are not insiders. Pretty much all of the jobs I got was by applying directly, without any referrals.
This. Networking's not going to replace the need for a reel/portfolio/expertise; it augments that, and it can help open doors. Ultimately, it's simply another [powerful] tool in the arsenal.
you still need a decent reel in the first place. Networking is just a door opener. I never had to network to get a job though but most studios will still like to look at your work. But at least you might bypass some HR drones. Seen that. And I think it reflects badly on the studio. Even if the network-hire is a good guy it…
this! valuemeal Polycount is a very tight know community compared to other ones, with extremely helpful people. While I don't help anyone to bypass our HR, I do give information freely to people who PM me about how to get into the industry, working as a tech-artist and working in China. I'm sure other polycounters are just…
How does one go about meeting people on this site? Back in the day you could go about talking casually on IM, but the barriers of facebook and the like seem to prevent it in this era.
I think everywhere it goes professional - the world seems rather small. Good contacts are the goal for each industry. Think that the Gamesindustry has more a friends/family touch then others and there might be the right contacts not bad.