These are my settings, are they okay? I have just tried FBX settings General Options - > check default file extension under include -> only smooth mesh is checked and reference container content under animation - > check animation under bake simulation -> check bake simulation under deformed models - > deformed models and…
Okay its all fixed now. I have chosen rig animation type "legacy" inside the inspector window for FBX export from maya 2014? not sure why this fixed it but it does. Note to self "do not update versions during a project no matter how many shiny bells and whistles." This is what it looks like if anyone else is stuck on the…