Hi Buzz, Great stuff looks very promising. Can't wait to try out some new things. For some reason you're example file crashes (BCORE_EXAMPLE.tmd). Was there a new fix? I'm also also curious how to setup the baking of the textures. Is it something similair Wenda showed in his tutorial? Can you perhaps include a new example…
This is the latest working version v2.0 Alpha2 To make it work you have to do the following. 1. Download the macro and also the overlays.zip file. 2. Extract the overlays.zip file to c:/ or wherever you want. 3. Hook the macro up to your terrain and then double click it, click "enter macro" 4. In the top left corner there…
I have fixed the macro and will upload it tomorrow, as for a tutorial on how to use it, once I have uploaded the fixed macro you should download the example file to see how it is set up.
Hi, I think you may be trying to open the wrong example file. The new one is https://docs.google.com/file/d/0B-KgWdxHhEJLVl8wUDhvMGsyUTA/edit Let me know if that one doesnt work.
Hi, I'm not sure if you mean this, but I have example. If you double click on the macro on left side window,, then it will open up (paparameters) then just adjust the color. http://img24.imageshack.us/img24/9928/wmcolors.jpg
I know how to bring the window up, I just can't seem to actually see any of the changes I make. It's probably something very simple, I'm a newbie to this software, it's bugging me a lot : / Here's the setup (it's the example file):
Once again I can only apologise for the delay with 2.0, I have been experimenting a little with a few features and getting some interesting results like this for example. I really want this macro to be the bees knees and be able to produce some outstanding results for you guys.
Hey buzz. I downloaded your macro and example file and put the macro in the macro folder, but its not showing up. I have successfully gotten the coastal overlay working in my macro folder by simply putting it there so im not sure whats going on. Any ideas?
Hi Buzzcore, great macro thanks for all the hard work on it. I'm have some problems with it, whenever i load a file that's used this macro my program crashes (WM 2.2 Pro 32bit) I tried your example file and followed the instructions in the above posts but no luck.I dont know what i might be doing wrong.
Hold tight guys, been really busy lately but getting closer. In v2 you will have the ability to choose from texture overlays, this will give your terrain more variation and look more real. This means that when you import it into your engine of choice, even the distant terrain will look awesome and detailed. Here's an…