Alright, dDo 3.8 is now available -- the notable changes:* Upgraded quick-reflectance feature and added a whopping 68 physically based materials * Added PS swatch for painting color maps in PS following the dDo material standard * Added FBX with the same standard material IDs for baking color maps from any 3D application *…
Stromberg90: Thank you very much for the report! I have been able to reproduce this thanks to the error description you provided, and a fix will be available as of next build. Also, regarding specifying color-material links prior to generation for ultimate control, this is on the to-do! krygon: Thanks for sharing!…