The beautiful thing about making a game is aside from the terrain & particles, its really not complicated to swap all your models that are in maya / max to another engine. Code is a different story. Although cryengine 3 uses c++ which the next unreal engine 4 also uses. I would hope you can still somewhat transfer that…
Yeah, this all seems odd to me as well. I suppose we will have to wait, I don't know how easily someone can transfer their scripts, code, models, and stuff to another engine without breaking their work. But if something does happen...surely Crytek will have a bit of a mess on their end.
Soon in Crytek ? That's gotta be next year or so. Crytek is Indie. Yeah, a Company that owns several studios it's own R&D department can still be indie. EA have NOTHING to do with Crytek. They were only in arrgment by EA PArtners Program for Crysis series. DICE is making technology that is/will be used by most internal EA…
@Iniside I agree with that, with next gen coming out UE4 is sure to dominate professional markets and indie markets alike. I am one of the many Indie's anticipating the release of UDK4, I keep watching the feature walk-through each time I load my web browser up :P