It's hard not to notice useful Maya or Max -scripts and tools when you work in this industry - but I don't think the same can be said about Photoshop scripts and plugins. I use a ton of different Maya scripts and tools at work - I even write my own. But for Photoshop I have nothing really besides nVidia normal map plugin,…
For the moment I only use qSave + a panel for it (quick tga exporter). At least I don't waste my time when I export my files. :) http://www.polycount.com/forum/showthread.php?p=1041838
there is also quicksave maps which is pretty decent, and aside from that all i use is my own actions, and ndo2. http://felixschlitter.com/snippets/quick-save-maps running cs5 on one computer and still useing cs2 on my other comp.