@ace-angel: could you explain what you mean by are you talking about changing the hue of a photo to match your desired result and/or other layers in your texture? if so, would you mind to explain what cavity detail is in this context and what you would do to them when using photo sources? I'm just curious and would like to…
I'll say what I said long time ago in another thread and echo what EQ said: It's yucky if you take the texture as a straight rip-out and run CB on it. Hell, some people don't even have the decency to use CB's 'Remove Highlights/Shadows' feature for the diffuse! Talk about nasty and donwright lazy! I mean I understand you…