hi, nooby question here I downloaded this shader but how do I install it in 3dsmax? I put the shader .fx file in the folder in 3dsmax and followed the image directions in the first post, but what about all the other files in the download? Where do these files go?: fresnelranges.png fresnelranges.tga…
This is a great solution for Maya and 3dsmax ! We've also developed a similar shading solution based on Dota 2 but for Unity. You are able to create any type of render, realistic or close to the Dota 2 rendering look as you can see in the demos. Take a look at our Game Shaders 1 : Dota 2 to see the result in Unity. Thank…
hey Ace Angel, when are you going to get yourself added to the workshop as a service provider? I already recommended you - and I think others should too! I tried the 2.3 shader and I have found an issue with the alpha I used 2.2 qand 2.3 in the same scene as an example - 2.3 is not accepting alpha in the same way that 2.2…
Hi! First of all thanks for this amazing shader! And now I have a question. I have configured everything according to de tutorials here, and in this new version you said that it's needed to activate transparency in the viewport. I'm using 3DsMax 2012 and when I put transparency on simple or none there is no problem at all,…
Hi, I'm kinda new here and I must say this is absolutley amazing to see, I'm glad i can finally use something to preview how my work will look before I send it off to the workshop. However, I come from using blender almost exclusively (my personal preference of tools)...so, I decided to grab a student version of 3DS max…
Anything you need as far as specifics I'd need to be guided cause I have no clue what to supply to prevent these issues. Format is .tga all maps accounted for same result. ^Yes It's the shadowing and the display inside of the 3dsmax2011x64 viewport, I thought it might be my settings and I guess I just don't know how to set…