Ok, jumping in a bit late here, but that is OK. I am going to aim for finishing on 12-15-12, but I am also not going to be texturing for this round. The whole point of this experiment for me is to improve more LP modeling and to learn the basics of Mudbox. Anyways, here is my first progress screen: Thanks, and let me know…
hey obscura do you use max? if so then make your low poly and everything, then create a model that's just made out of boxes, and box in everywhere you don't want people to go, keep it simple, no need to model the wires or anything, then if your door is named "Door_01_Scifi" rename the new collision model as…