I'm simply awestruck by these! Truely some of the most inspirational Tech eye-candy I've seen in a while. Thank you for sharing your tips on worflow and wire screenshots. I think my avatar aptly describes what happens to me every time I look at these hi-poly doors.
Nice work Paul, very inspiring! hamzaaa: A normal map is a type of bump map, they're not "more realistic", they just store detail in a different way. A greyscale bump map is fine for doing small, localized details which don't need any specific "surface-relative" information. A normal map is more useful for describing…
These are beautiful! Thanks for showing the wires. I was just playing Halo 4 tonight for the first time. I really am blown away by the entire game. The art is just beautiful. I'm at the point where I'm really not into playing the games so much as I am at looking at the art that is on screen. I wish there was a mode that I…
Bumping this because of the latest badassery in the Waywo thread - How do you come up with all these cool mechanical parts and how do you decide to fit them all together? Are there any examples of pieces you like more than others or areas on them you feel could be improved? What are they and why? What kind of things are…