Heya to all, I was wondering if anyone knew of image editors (like Photoshop) but set in a Node editing kind of way (a la UDK or ShaderFX)? I know so far we have Substance - Allegorithmic, but it has a really high learning curve (even for someone coming in from shader based knowledge, since alot of the functions are hidden…
http://www.mapzoneeditor.com/ it's a node based texture editor. Might be what you're looking for. The free version hasn't been updated in a few year it seems. Oh, you mentioned substance already, this was the early predecessor to that. also adobe lightroom has non-destructive edits so you can go back and change things..…
Does it have to be node based? I have been using After Effects a lot recently and that is essentially non-linear, parametric photoshop for video. I see people use the scripting and expression systems to make tools for still image manipulations occasionally. One such example I was interested in recently was creating a depth…
In his defense, that post was made 2 years ago.. Also you can do some stuff like that in photoshop with smart filters. Just convert a layer for use with smart filters and then any filter you add will be added as an effect instead of baked in. Not exactly real time tweaking but it works sometimes. It really does seem like…
Dude seriously, Substance Designer is 100% what you are after. Don't call yourself a tech dude and then refuse to properly learn it ;) Heck, i don't mind teaching you personally, ask me any question, email me, whatever!
Well Fusion is free now so give it a download and try it out. It's made for use with film, but it's just as great for still image compositing. Photoshop honestly kinda sucks for compositing, unless you wanna do paintovers and such. https://www.blackmagicdesign.com/products/fusion
eyeon fusion perhaps? ive used it for vfx stuff but you can also use it for static images. im not entirely sure what you`re looking for but maybe its of some use to you. at least colorcorrection and filters are pretty easy to apply inside of the program
Sure learning every bit of Substance Designer can be a hard task, like it is for every software. But creating simple filters or adjustments like the one you describe can be done in about 15 seconds without having to go through the presets at all :)