1. Put this to new unity's javascript file and name it "SimpleBullet" (it is directly from AngryBots example project) 2. Add it to your bullet prefab #pragma strictvar speed : float = 10;var lifeTime : float = 0.5;var dist : float = 10000;private var spawnTime : float = 0.0;private var tr : Transform;function OnEnable ()…
Ok so I made the my "Bullet" (Prefab) a gameobject and I attached my code to the gameobject Here is my code: #pragma strict public var prefabBullet:Transform; //object to create public var bulletSpawnPoint:Transform; //place to create object public var shootForce:float; //speed of object function Start () { } function…