I'll just throw my appreciation on the pile here. Fan-bloody-tastic work! I can't wait to see the final result. Are you planning on sculpting in Mudbox as well as texturing @Ulrick?
Awesome work, fantastic concept work and great texturing skills. If I was in your shoes at this point it is definitely worth finishing it in the method you have started, but as a test to myself (if I wasnt burnt out with the project at this stage) I would look at sculpting the entire scene, (bare in mind this is no…
noice, love the concept, and looking at those rocks the 3d is going to look amazing too! btw, the style of those rocks remind me of Dishonored, I see you live in France and are looking for work so if you're done with this project you should defenetly apply at Arkane Studios! ;) btw, if you would want to try out normal maps…
This is so amazingly inspirational you have no idea how excited I am to see something like this. I've been itching to do a small hand-painted (with normals derived from Zbrush sculpts) diorama type of environment piece for long time. Your use of color here and awesome painting skills really gets me goin'. I really dig your…
@circle of friends: I said that but finally I tried, learned and LOVE 3D Coat :) I just have a really good feeling with this soft, for painting. So all the "architectural" or simple assets and textures are directly made with Photoshop, and all assets wich require seems, or have more organic shapes (Rocks, etc.) are painted…