Shabba, for god, how did you sculpt this concrete? I tried to sculpt this for modular building I'm making, but with no positive result :D How did you made it?
SimonT: Thanks man, cheers. CMTanko: - take an image, shop it into a solid alpha with limited noise - apply it to your mask brush - mask the area - use a brush to bash it to shit. I hate that image when I look at it now, the concrete is pretty blobby garbage.
Thanks PixelSuit, I want to eventually redo all the detailing on that scene now that i've refined my concrete workflow. I will do something similar to completion. In the meantime, here is the final on a texturing demo I did. Only low poly and the gammut of textures rendered in Unreal.
ZeroStrike: I think the planning aspect of a diorama is not too different then of something larger. You are still considering all the elements and how they fit together, and composition also has to be considered from all angles too. For that study, my focus was on natural objects and foliage. - it took me a week from…