Hi, I'm trying to do a little winter scene but I'm running into one major problem. The conifers (pine trees and such) I did with Speedtree look very bad :s Anybody would have some tips and/or tutorials? I'm starting to know Speedtree pretty well, but honestly, I reeeaaally can't seem to manage having acceptable-looking…
That works if you're making spruces and such. Try making a scots pine, now that's hard :P Anyway, 300 DPI displays would surely help with the shimmering effect when using needle billboard textures. One can hope displays like that are standard some day....
Thanks! I was trying to have a proper environment setup for the Montreal Internation Games Summit Career Fair, but I think that I might just take a shot at an interior environment for now, I have a pretty fast props workflow, I think I could manage that faster than proper outdoor scenery. I'm not giving up on this idea…
Well, I'll say this: there's a reason you don't see them as much in games. The needles/leaves of a conifer are hard as crap to get looking right without things feeling reeeealy noisy---and throwing snow into the problems even more complex. Here's some a pal of mine made for Project Cop:…