Hmmm, do you use a version of maya which is anterior to Maya 2011 ? (Use this command in a shelf button to run my script : source froMemory.mel; froMemory(); )
Uh... If you're using Maya 2012 or more, Maya remembers component selections when switching component types, exactly like in 3dsMax, no need for any additional scripts anymore to do this.
Hi Froyok, that looks amazing, thanks for taking the time helping me out! Really appreciate it. your tool looks exactly what I ll like to have, although I just tried to run the script and I am getting this line of error: "# Error: SyntaxError: invalid syntax # // Result:…
I have something like that in one of my script. I have called that the memory selector. You can add/remove some components selected and reselect them later. If you can't wait, you can download it here (the +/- buttons and the select/clear button) :…
@Bal, yeah it looks like I can use ctrl+shift but the components stay "visually selected" while changing component mode to use another component, this is a bit uncomfortable. Using a mel script gets closer to 3dmax and xsi interaction imo. @Gray, yeah, I still use some marking menus, to change pivot mode, and some adjacent…