What shits me is that industry is in the kind of state were we can yell and argue all day about how to make a good game, just like we do in this thread, when seriously there's more than enough games and developers to go around. There's more than enough to make silly platformers, mindless shooter roller coasters, big…
Regarding the Digital distribution model vs. the Physical distribution model: Lorne lanning Spoke on that in the Eurogamer Expo this year. [ame="http://www.youtube.com/watch?v=tB6BxbX-VHM"]Video[/ame] 4:40 - 6:50 is most pertinent, but his whole talk is very appropriate to the thread topic. additionally: I'm appalled that…