Excellent job on the modeling! I like how you're doing the paint over to find the right design for the rifle. As for the scope design, I like #2 the most. Keep up the great work!
i like the scope idea, but yea the rear part does look like a holographic sight, i think your paintover is a better idea. I also don't like that for such a sci-fi gun design, it still has the part with the 2 knobs for windage and elevation adjustment. I feel like on a sight with a holographic display, it would be able to…
Haha I am so sorry, I only came across this once you had already done it. Also sorry for the "hoof" comment, its just what it looked like in shape not meant in any sort of malicous way :). So for me the hoof was fine, but it the fact it was the ending piece, for me personally looked like it was missing something. So maybe…
@ hamzaa Yep, all welded and collapsed. Thanks for the suggestions! But, I think I realized the problem. A lot of the mesh and UVs are mirrored, but some of the mesh verts seem to have been nudged asymmetrically since I collapsed the Symmetry modifier - I guess I must have accidentally touched them while UVing and didn't…
@toolpaddz: Thanks! Yeah, I'm planning to make it game res. @Oniram: Thank you! I adjusted some edge loops but I'm sure there are tons more that need to be loosened. I need to come up with a good way to make sure I don't get them too tight when I'm working on an isolated selection. I'll do my best to fix the tight ones as…