@haiddasalami was having a few problems getting draggerContext working under python, so just dropped this as a little quickie for him to use than i will sort out draggerContext when i got more time. also ya the popup thing for extrude i really got no clue how it works, but i guess it would be possible to use hudSlider to…
i have made a very very primitive version sofar, haveing a little trouble with one of the contexts needed, so im using the more simple dragAttrContext, which only supports working with 1 attribute at a time. https://dl.dropbox.com/u/2360554/Fourms%20Stuff/polycount/scripts/pbTool.py add that file to your maya scripts path.…
i think i could possible script something, like maybe new bevel command that changes the offset when you drag lmb and change segments when you drag mmb or scroll? im 99% sure something like that would be possible with python or mel, i would just need to do a little research and put a little time into it. having to click a…
finnaly got a day off work and worked a little more on the script, now works with bevel offset on lmb and bevel segments with mmb, and shows the current value of the attribute on the hud. just extract this into your maya scripts dir. https://dl.dropbox.com/u/2360554/mayaScripts/pbTools.zip and make a button that executes…