Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
Lucas Annunziata
Home
›
Search
Topic
AtomFishing II Ressurection [Unity3d]
Author
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: AtomFishing II Ressurection [Unity3d]
Reply by
punkvideo
·
Oct 2012
·
Home
›
3D Art Showcase & Critiques
Old bridge:
Re: AtomFishing II Ressurection [Unity3d]
Reply by
punkvideo
·
Jan 2015
·
Home
›
3D Art Showcase & Critiques
old model:
Re: AtomFishing II Ressurection [Unity3d]
Reply by
punkvideo
·
Dec 2013
·
Home
›
3D Art Showcase & Critiques
Begin create old baggy:
Re: AtomFishing II Ressurection [Unity3d]
Reply by
punkvideo
·
May 2013
·
Home
›
3D Art Showcase & Critiques
Create new model, old bar
Re: AtomFishing II Ressurection [Unity3d]
Reply by
punkvideo
·
Feb 2014
·
Home
›
3D Art Showcase & Critiques
next i create old baggy.. Zbrush and 3ds max)
Re: AtomFishing II Ressurection [Unity3d]
Reply by
punkvideo
·
Dec 2012
·
Home
›
3D Art Showcase & Critiques
Next I would like to texturing my old gate:
Re: AtomFishing II Ressurection [Unity3d]
Reply by
punkvideo
·
Dec 2012
·
Home
›
3D Art Showcase & Critiques
in the engine, it will be different because there will be more grass + trees because it is old and everything is overgrown ...
7 results