Spacedraw-23-SWCorridor02 Geometry is really simple. Interesting thing is the false effect that slowly drown the scene into a bright light. This is the very first scene that I unwrap manually from Spacedraw's viewport. Textures are made in PSTouch. [img]http://mcassar.free.fr/spacedraw/LowJpg/Spacedraw…
Note: you shouldn't keep the when quoting on forums. Doubling the images takes a lot of space ;) *blush* Thanks dood ;) The Crytals Room is all made in Spacedraw. In fact, except the blue dino that I unwrapped with 3DS Max to get some shadows, all the other test scenes I did are made only with the combo Spacedraw/Photoshop…