Hey guys, no real update on the Gravity falls stuff, but I did want to ask a quick question. I've been sculpting some environment assets, and was just working on a wood beam: I wanted to ask sooner rather than later because these are kinda labor intensive... you think this is on the right track for a stylized piece? I'll…
Aaand here's the beginning of my block out. These aren't necessary my game-res meshes (more of a base to sculpt on), but if you see any glaring topology issues feel free to point them out, because I'm a bit inexperienced with low-poly. And here are some trees I modeled. Tried to get pretty close to the stylization used in…