Is there a way for the engine to essentially group like objects and only count them as one drawcall? (similar to what the Frostbyte engine does) Or do I have to combine geo in Max and then export it out as one object?
All objects are instanced by default (if you have e_geomInstancing = 1). Instanced object WILL add DrawCalls. Always. Instancing is not meant to save drawcalls but to save memory. Although they may reduce drawcalls to some amount as well. But that doesn't mean it will redence 81273 meshes in single DC (;. There are just to…