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Author:
huffer
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AEON [First-Person Indie Horror]
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Re: AEON [First-Person Indie Horror]
Reply by
orihaus
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Oct 2012
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3D Art Showcase & Critiques
Coded up a script that generates Giant's Causeway style terrain... in half an hour. Sometimes, Unity is brilliant like that.
Re: AEON [First-Person Indie Horror]
Reply by
orihaus
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Oct 2012
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3D Art Showcase & Critiques
Procedural geometry for the win! Unity makes it really easy, just write a short script, run it, and then you have a massive block of perfectly placed hexagons. I then chip away at it until its what I want.
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