Ok guys I want to add some delay in the spam projectible :Like the upper cannons shoot first then the lower shoot after. But now they all shoot at the same time
^LOL typo... So the kismet thing is nearly done: -The cannons: fully working, timed according to their positions, matinee corrected... -Fire: Updated material, dynamic blocking volume added(damage zone)+ matinee -Copters: Matinee updated, so it run smooth and straight -added checkpoint -Piston: Don't kill the player if…
So here the download link for the UDK map/level http://www.gamefront.com/files/service/thankyou?id=22456927 Description: A playable mario's aiship level remake. Still in his early beta(no texture, no enemies, but kismet(cannon,fan and killzone) fully working) Note: Strangely, the camera don't attach to the player like it…