actually I wish there were more depth and fundamentals rather than "hands on" classes. A curriculum full of hands on classes is the same as buying a ton of books or gnomon DVDs. I don't want to diss gnomon here, but their DVDs are focused and to the point. Why repeat that in a school when you can just as well buy the DVD…
If a school really wants to keep up with educating students for game development, there needs to be a simplified breakdown of the curriculum that essentially "strengthens" a students talents, rather than force them into something they do not want to do. For example, just because a school offers a general Game Art & Design…
I agree that would be ideal ... wouldn't it be awesome if we all knew what we wanted to specialize in, coming into our freshman year? :/ But I didn't know what I wanted to do until the end of my sophomore year. I think that's because I didn't start any actual game art classes until my sophomore year. The entire first year…
@shotgun - Your situation at Ringling is exactly like I was mentioning, both as a student and as an instructor. Even if you have a concise beneficial way of doing something (such as a website in your case), if it is out of the school's "normal" method of doing it that way then they often refuse to budge on making the…
I wouldn't be in games then. I learned most about art at college. Before that I learned how to program at a trade school. If anything, university courses should do one thing, teach more foundations! There's so many student reels who just have one thing: bad art. And while e.g. a modeler has a concept to follow, he is the…
I never understood this. I mean sure it's I guess somewhat hard to get people to come teach but I think one of our teachers now has like 1 film title to their name but is ready to start teaching us film theory ? Boggles my mind. I'm really glad we didn't have the original prof who was going to teach us this stuff. I looked…
yeah there's no optimal way. Personally, I think the college should have strong emphasis on foundations, but also teach some tools. The students responsibility would be to spend time on tools themselves, which is much easier nowadays with resources like Gnomon. I guess the hard-core version of this would be what some other…
Thats rougly how much we pay for a year down here in Canada or atleast community college wise. University averages around 8-10k depending where you go but that doesnt include textbooks and other random fees. Something in Canada that is apparently mandatory is having a program checked by professionals and having employed…
When I went to college, I hated it. I went to a school in Philadelphia, PA where the teachers discouraged people from doing what they really aspired to do. They also were mainly untrained and so far behind where the industry was. I of course learned on my own and put more into it than what they were giving out. That school…
i finished a university course (3 years) in germany which didn't cost a dime. first thing to do when looking for a school: look at countries where you can study for free. i still dont understand how people are willing to pay the price of a new car for education that is in most cases sub-par. anyway: my university wasn't…