Thanks everyone. There were a couple of comments about the skull door lighting up when you get close to it in-game. I'm glad everyone likes the door but I can't take credit for the lights turning on. Thanks to our technical art team for that. It was as much of a surprise for me. I just came to work one day and suddenly my…
Some really great work in there :D That demon skull headed gnome looks pretty horrific :) My personal little gripes though. The skull/bone structure wall is too heavily chipped/weathered on the protected edges, while the exposed edges are equally weathered. Either the exposed edges need more chips, or the protected edges…
really inspirational stuff.. I visit this thread often but never say anything. This is the exact style of modeling/artwork I'm really hoping to capture and master :) I've only been getting into this 3d environment art thing for about 2 or 3 weeks now but I'm really hoping I can get my skills down quickly enough to start…