Hey guys, On my recent project (a house), I need to have two diffuse maps, one for the roof and one for the rest. It will be rendered in UDK, and I don't know how to put two diffuse maps on my model in UDK. I appriciate any help. Thanks alot
You need to create materials which use the diffuse maps first. Reading these should help: http://udn.epicgames.com/Three/MaterialsTutorial.html http://udn.epicgames.com/Three/FBXMaterialPipeline.html#Multiple%20Materials