Strangely, the majority of my studio prefers our lights on. Florescent lights... We also have huge windows that let a ton of light in. My eyeballs are bleeding! Any suggestions? I'm considering wearing a sombrero to shield the light.
Last job working as a lighting artist, the dark corner of a room with no lights, all windows covered with heavy black tarps This job: small cubical with typical studio lights.
I enjoy working in the dark with windows open as well. I prefer darkness around me, but lights on another room of the house or natural light from outside.
Why are studios either really dark or really bright? what is wrong with having comfortable light levels in the middle? To be honest lighting was part of the reason why i quit halfbrick, that place was over illuminated like a hospital.
I would say a bit of light is good, not much. Try yourself sometimes opening the windows and putting some lights and looking at your textures. You will see that it makes a huge difference, specially playing on Xbox, which makes everything look darker.
My team moved desks recently, from a darkened corner to a new area, and were asked whether we'd like the overhead lights on or off. I like having some lights on because the old area with all the lights off and blinds closed felt like working in a cave, but because I'm sitting next to a window now I can keep the blinds open…