Hello hello Poly-peoplez. Completed this coke machine in a bit less than a week. It's been a really fun project to do, and to add to the portfolio, and I'd like to know what you guys think and what I should work on improving for the next project!
way better iMO, the contrast of the picture bring our attention to the coke mahine and overall it makes mor sens. Though, your still missing that Ao under your coke machine on your floor. The transition there is unrealistic.
Tweaked it a bit. Added more AO, added a touch of green to the walls, added a bit of green in the coke machine's spec, pushed the texture of the tiles a bit more. Let me know if it's better!
Nice.... I agree with the base being way too clean for your rusty coke machine.. My only problem with it is that the the rusty parts look like patches of mud being splattered against the surface rather than looking rusty and corroded. It might be too late to go back and fix but that's my only problem.. Other than that…
Yeah I didn't "texture" the base yet, only base colors to get the tiles and to get an idea. Like Steve said, I was aiming at a 1950s diner/ice cream shop like this : But
Hey... I did the same thing last week.... I like how you modeled the door and the inside while keeping the tri counts under 2K.. I would work on the rusty parts more... And yeah..show us wire shots and flats...