Thanks! The normal came out a bit strong so took it back a bit. Scratches will be done with diffuse and Specular mostly. I'd need a lot more subdivisions for proper scratches and my pc was already dying at this point :) I'll take it the normal stuff into consideration after checking the outcome with a diffuse /spec texture.
(After about 6 people telling me to do a rainbow texture one on fb), most votes went to yellow; wip texture To do; - Need to do a rebake on the shoulder, detail doesn't translate - rebake the drill, probably diffuse only is the best for this part (no normal/ao like I tried before) - Make a proper specular, emissive…
ok, so I guess I can share this now. Some time ago I finished this Starcraft 2 fanart piece, then months later a 3d printing company (makeit3d.com) contacted me asking if I could work with them on creating a 3d print of the SCV model I made. I tweaked the model a lot so it was fit for 3d printing, and created an entire new…