I don't support this script any more. For a similar and still updated script for Maya please take a look at this one : http://www.polycount.com/forum/showthread.php?t=151048 So what is it ? Well this script simply edit an xml file based on the settings you chose on the UI and send the information to xNormal to generate the…
Sorry I was very busy these last days and I did not yet fixed the current errors of the script. Your new error is very strange, I don't understand it : why the script try to to open the xml file on your desktop ? Did you modified the script ? [EDIT] Ha, I get it, do you have put the xml file inside you export directory ?…
Yeah, it's because my FBX plug-in is a 2012 version, it looks like some commands were changed since this version. I have updated my version and the script to fix that. Also funny fact : the command in the doc is "FBXExportSkeleton" (which doesn't work). I also noted that the command "FBXExportFileVersion" which I use to…
This is not possible during a single launch of xNormal. xN use global settings for every bake process so I can't directly override that. So what you are asking is a way to launch xNormal twice for example, with different settings each time. I don't support that for the moment (and I'm not sure I will support it soon since…
hi, when i hit the save button, this is what i see in the script editor: froxSavePreset; autoUpdateAttrEd; updateAnimLayerEditor("AnimLayerTab"); statusLineUpdateInputField; when i hit the load button, nothing happens, but the script editor gives me this: froxLoadPreset; i would have expected a list where to choose the…
I just decided to try this out, or rather, I'm just trying it out as we speak. Using latest xnormal 3.17.15 and froX 0.6. I installed and ran the script with no problem. Added shelf button via the button available. The new shelf command fails the first try, then runs the second. It keeps working like this. Maybe you are…
If xNormal close immediately, it's because it can't find a file most of the time (sometimes you forget to export before generating the textures, etc.). In you case, it's totally my fault. The last zip file had an error, I have fixed it and updated the archive. Can you re-download it and reinstall the script ? (To be…
This just became my favorite maya script, thanks so much! it's a must have, it makes the baking process so damn smooth :) Some random feedback or odd things I noticed: * Can't save presets with cage sizes below 0.1 * The Cage size value doesn't update if you input the same value twice in a row (for example to match two…
Thanks for the quick reply. I forgot to mention this important observation as well: This script is highly useful and I'm loving it so far :) Keep going!