Thanks, yeah the front one is really easy to make, just make the basic shape, then select every other edge and scale it out from the center, and slice in the control loops to keep the shape. Same concept with the rear ring, just don't select all of the edges. The middle ring is more complex, I used edge slide to slide the…
Great job EQ I like it a lot but I'm not sold this piece is done or it shows what some are saying is the definition of what is good material definition. I will just simply post my thoughts on the piece and you can either fix them or just take the critiques with a grain of salt. Yes everyone is entitled to critiques on…
Alright, low poly and uvs done, many test bakes consumed, normals out of the oven and material masks prepped! Just a real quick overview of what I do after I complete the lowpoly modeling and UV work as far as material work is concerned. 1. Explode highpoly mesh 2. Assign basic materials to highpoly mesh. This part is…