turns out that you were right, both of you. my first friend, who got the "unkown" nodes, opened it from the file->open and it worked like a charm. you wouldnt know how reliefed i am. totally saved my day. but the other guy, with the pink nodes, he still cant get it to work. so i asked him to download a new samle of…
THANKS so much for the replies! throttlekitty: i thought of this and made sure that all the paths was relative... i could of course missed one or two but it shouln't made all the materails in the scene broken. i made some progress. another friend tried to open it and now some of the materials work. actually only the…
Actually, a better question for your friend is if they can create cgfx nodes/shader attachments in their own scene with no issues. Just a thought - I had an issue with importing objs via drag and drop when Maya was started via a desktop shortcut. Microsoft UAC actually can get in the way, even when disabled, koddes post…
I do recollect having seen this issue. Can't remember if it was sorted or not. What's throwing me of is the fact that the shaders don't show up as empty CGFX shader nodes (empty since file can't be found). Instead they are showing up as "unknown" shaders. As if the CGFX plugin is not functioning correct. I have a weird…