Hi there, I know it sounds like a simple question but its boggled me when it comes to the more technical side of things I want to create a scene which gives makes the player feel insignificant/amazed when they look at the false vast environment, be it from a window or some other vantage point whilst they traverse a…
Humans are a very standard size, as a human at a very standard size certain identifiable objects will tell me subconsciously how big things are. i.e. Make a very very obvious door, then make it tiny and put it into a wall. That wall looks HUGE.…