Hi! I must be blind, but I just kind find any way of using objects in the game? Say I´´ve got a valve static mesh in my game and the player should be able to open it by turning the valve wheel. Is there a flowchart node "use" anywhere? Anything I can interact with my world? Press buttons, pull levers, etc... Thanks, Oli
Oh dear, I feel like a real newbie. How can I place the GeomEntity "Valve" into the game as an usable entity? I found an "interactive entity" in the rollout, but that didn´t work somehow.