Actually, it was intended. I had a lot less antic on it previously and it didn't read with that much power, so I threw in alot more frames there for some huge ups. I might go back and play with the robot some more, a walk in, maybe? more polish either way. Thanks for the feedback!
Figured I'd throw something in as well. I'm hardly an efficient animator but I do enjoy the artistic freedom it offers. These were tiny class assignments. Each around 15 to 20 minutes. [ame="http://www.youtube.com/watch?v=3tRFgPEMHhI"]four basic animations[/ame] And a less than satisfactory robot walk. Viewport…
Thought i'd join in this epic thread with a quick block out of a run cycle I put together tonight for a robotic coalmine minecart with legs (i'll explain later lol). Needs work on timing and I think the height could do with more work as well but for 20 minutes it's a start. The anim is due to part of a blended anim system…
fellas, I've been working on this for a minute and would love some feed back. I'm trying to make this robot look like he's breathing. I have no skills or knowledge here so dumbing things down would really help me out. Right now it doesnt have a rig, its just solid objects that i'm adjusting. Should i make a rig? any tips…
Heyo guys!! Finally posting in here after a stupid amount of time watching. I'm trying (slowly) to make a habit out of speed animating, 30-1hr exercises on a more then bi-weekly, not yet daily basis. Here's the roboter rig sulking and hurt while walking along, about 45 mins. I want to get in the habit of doing alot more of…