When u do the texturing in zbrush do you mean use polypaint in zbrush?, so should i paint on the high res mesh and project on the diffuse of low res , or do i paint on low res? (i assume i need to use unsmooth on the lowres since its unbeveled on the geo.) if i paint on low res , is there any good way i can get a guide of…
Woops! Yeah I meant polypaint (sometimes projection). If you've got the normals/UV's set up then you shouldn't have to bake the diffuse and you wouldn't need to make a high poly. Polypaint has good detail on all res models. So (in your case) you import the low res, paint it, then generate the texture from polypaint and the…