Look I am not trying to take up a fight with anyone, but alot of that has been going on lately. A huge example would be Diablo 3. (no offense to anyone who worked on it.) I never pointed out fingers. I was referring to that example to differentiate between putting a hard work in game dev project (that may take time,) and…
There is a difference between taking time and working on it to provide a awesome piece, and ignoring it for years and assigning last minute rush development to the team who has no fuckin clue about the background of the game they were assigned to work on, which also may end up disappointing many fans due to lack of time…