"Player paths" is a cool idea, more content aimed towards what path you chose. If you like combat, you do more combat quests. If you like exploring, you have more exploring quests. I definitely wanna try it out.
Man those Dev Speak videos were fantastic! Love them, cant wait to see more and would like it if other studios did things like that. Game wise the style is looking great and loving the idea of the movement/attacking. Think its very fresh to the MMO scene.
I'm fairly certain that APB tried something like this when it came out in that you could pay for hours vs monthly but it was really disproportionate and it used a "points system" instead of actual cash. The thing is I highly doubt it would be a one for one ratio like you said and something more like "pay $10 for 20 hours…
I would like a model where I pay for how much I play. Kind of like a cell phone's 10-cents-a-minute plan (I use this IRL). I would like a $0.75-1 a day plan. This works for them because if someone were to play every day of the month, they'd be paying way more. They would have to play 15-20 days a month to equate to the…