What rig are you using? CAT has a "rescale" rig feature which is great and you can do pretty much the same thing for Biped but its a bit more manual. Note this is really helpful if the pivot points for all of your mesh objects and the rig are set to the world 0 0 0 point so they all scale from the same spot, preferably the…
Had this convo, was told that to simply resize the model ingame would "destroy the tangents or make them wrong" on the mesh and result in issues... Never mind most other games do it, for some reason, we can't. To fix this in code would take a little bit of time, and forever allow us to change scales, something that is…