I see what you mean, i really want to start how to this. Will do when i came back from vacation. Just i am searching now some tutorials/workshop how to approach retopology thing. I see is way to technical for me now.
The most part of character creation i have is the time to do proper topology. My only work for now, is only high poly sculpting, the other part it's done by other people. I tried to follow poly wiki for character topology, but i have no use for that. For me works a good video tutorial how to do that, than pictures which is…