Yea there is this: http://u3d.as/content/andrew-grant/vertex-painter-shaders/1CF I've used this. It works, but nowhere near as nice as vertex painting in UDK. Vertex painting with this tool slows down your viewport...larger meshes come screeching to a halt, so good luck using it on a large terrain or anything like that.…
Sorry for picking this up again, but any news on that vertex painter LoTekK? The simple vertex tool doesnt work on unity 3.5 and 4.0, and the one gsokol mentioned is just pure awful!
yeah that would be cool lotekk. Ive think the main problem with vertex painting in unity is that when you change the models in any way that edits verts then you loose all your vertex painting? Sometimes you need to edit models quite a bit during production and redoing your vertex painting again and again could be…
I really need to find some time to finish up the vertex painter I started developing a little while ago. I used Unreal's vertex painting as a baseline for features and interface/feedback, so it should be relatively familiar, with some additional handy stuff like quick primary/secondary color selection, zbrush/silo-style…