Yep that's pretty much the only feature that keeps people interested, because almost everything else is horrible, and that's not DayZ fault, just bad arma2 legacy. The fact that Rocket made it work at all is amazing. Most of modern game engines have no problem rendering and processing big landmasses. I like this chart:…
Chernarus is approximately 16x16 kilometers.In Day..i mean WarZ they say the maps will be between 200km2 and 400km2(now i'm trying to find where i read this and i can't find it)in the best case the same territory as Arma3 main island which is 20x20 kilometers with the water and everything.Its not that much actualy. :) Btw…